GameMachine

Comienzo
Dec 14, 2017
Fin
Jan 31, 2018
  • Descripción
  • Equipo
  • Detalles

Game Machine is the global open ecosystem for a game industry constructed on the basis of the blockchain technology. Game Machine will unite all participants of this market: gamers, developers, advertisers for the sake of development of the industry and improvement of game products quality.

Game Machine creates loyal gaming audience which generates cryptocurrency Gamefuel by means of the principle of limited Proof-of-Work (Limited-Proof-of-Work). Use of such an approach allows to limit access to infrastructure to not participants of the market.

The game and advertising platforms are releasing on the basis of Game Machine which allows to to communicate directly with audience of gamers, developers and advertisers are implemented.

Equipo del proyecto
Taras Dovgal
CEO
Alexandr Isaev
COO
Maria Suvorina
Marketing Business Development
Andrey Volkov
Lead Server Developer
Nikolay Mudry
Lead Client Developer
Konstantin Karpov
Marketer
Yaroslav Shekhvatov
Java Developer
Timur Dzhumagaziyev
PHP Developer
Vladislav Pochukalin
Art Director / Designer
Vitaly Kabysh
Traffic Guru
Alice Kosykh
Community Manager
Asesores
Pavel Naumenko
COO Nival
George Basiladze
CEO Cryptopay
Andrey Milosh
IT Consulting Expert
Max Lusta
CEO Gamebeets
Pavel Sazykin
CTO Sphere Productions
Andrey Moskvitch
IPS Consulting
Token generation cap

140,000,000 GMIT

Token distribution

71,4% ICO
14,3% For initial distribution of in-game of items and balance for payments to gamers
7,1% Team
1,4% Bounty
1,4% Advisors 
4,3% Referral program 

Tokens exchange

1 GMIT = 0,0004 ETH

Bonuses

Pre-sale: 

1st Day: 40%
2d Day: 30%
3d Day: 25%
Remaining days: 20%

ICO:

1st Day: 15% 
2d Day: 10%
3d Day: 5%